Moodboard: Michael Johnson
Drawn from key interview points.
Such as:
Industrial Design Student
Into computers, how they work for design
Loves the file>print part of day
25% thinking
75% 3d models
15-20% building objects
Primary workspace computer lab, computer 12.
(1:35)
Computers re my tool of choice for production)
(2:03)
Ritual to start working. 3 firefox windows. Placed in different place on start bar.
link to tv channel site. background noise.
(2:57)
need white noise of my choice, especially with people around.
(3:04)
really distracted by certain noises. ticking clocks.
(3:33)
once a minute sound reassuring, time passing, but not every second
(4:05)
3d modeling to start designs, more rewarding than sketching. more versatility to modify after. to get ideas out.
(5:05)
internalize a lot of early work. 1st quarter devoted to still thinking.
(6:47)
best ideas on the way to the bathroom
(8:42)
final production, very little space. most problems worked out in 3d space
(10:34)
if someone is there, i will delay my work
(11:23)
big screens help, lots of windows open, because the computer can do many things, it should
(11:50)
visual distraction, but not really, websites up pertaining to what i’m working on
(12:25)
specific file naming to track process.
(13:05)
timelines, and ideations up becomes visual noise
(13:24)
things in peripheral vision become highly distracting
(13:50)
working virtual is timesaving and material saving
(14:20)
frustrated by flatness of drawing.
(14:35)
primary advantage is the limitlessness of virtual space.
(14:55)
one interface at a time
(17:55)
it’s all in my head (organization)
(21:48)
requirements. no visual noise. bright colors are out
(21:58)
pink blanket story. light would reflect off of it and put color cast on the walls like a high pitched scratchy whine.
(23:56)
description of computer lab
(24:38)
computer 12 at the back. most space in front of me, least likely to have social contact. don’t like people watching, or seeing work in progress.
(25:28)
if people present, will turn music up and try to get them out of line of sight
(26:09)
during monotonous production stages, it’s important to be around people. share tools, ideas, techniques.
(27:30)
ideal space. 20ft square. translucent windows. no sunlight, it’s annoying. could comfortably work in a windowless room. good acoustics. lots of speakers. daybed. to throw himself on when frustrated.
(29:36)
workstation. desk. wheelie chair. square desk with hand rail to move himself around. desk would have computer station and working area for hands-on stuff. tools in line behind laptop screen to minimize visual noise.
(31:02)
not white. off-white tawny. warm lighting. flourescent is too artificial.
(32:02)
books on shelf.
(32:27)
space to lay out process, but out of the way, so i don’t have to engage with it.
(33:46)
would want it in home. setup kills drive to work. need familiarity. if travelling to space requires effort, less likely to do it.
