April 7th, 2009

Moodboard: Michael Johnson

sp_mood_mjohnson

Drawn from key interview points.

Such as:

Industrial Design Student
Into computers, how they work for design
Loves the file>print part of day
25% thinking
75% 3d models
15-20% building objects
Primary workspace computer lab, computer 12.
(1:35)
Computers re my tool of choice for production)
(2:03)
Ritual to start working. 3 firefox windows. Placed in different place on start bar.
link to tv channel site. background noise.
(2:57)
need white noise of my choice, especially with people around.
(3:04)
really distracted by certain noises. ticking clocks.
(3:33)
once a minute sound reassuring, time passing, but not every second
(4:05)
3d modeling to start designs, more rewarding than sketching. more versatility to modify after. to get ideas out.
(5:05)
internalize a lot of early work. 1st quarter devoted to still thinking.
(6:47)
best ideas on the way to the bathroom
(8:42)
final production, very little space. most problems worked out in 3d space
(10:34)
if someone is there, i will delay my work
(11:23)
big screens help, lots of windows open, because the computer can do many things, it should
(11:50)
visual distraction, but not really, websites up pertaining to what i’m working on
(12:25)
specific file naming to track process.
(13:05)
timelines, and ideations up becomes visual noise
(13:24)
things in peripheral vision become highly distracting
(13:50)
working virtual is timesaving and material saving
(14:20)
frustrated by flatness of drawing.
(14:35)
primary advantage is the limitlessness of virtual space.
(14:55)
one interface at a time
(17:55)
it’s all in my head (organization)
(21:48)
requirements. no visual noise. bright colors are out
(21:58)
pink blanket story. light would reflect off of it and put color cast on the walls like a high pitched scratchy whine.
(23:56)
description of computer lab
(24:38)
computer 12 at the back. most space in front of me, least likely to have social contact. don’t like people watching, or seeing work in progress.
(25:28)
if people present, will turn music up and try to get them out of line of sight
(26:09)
during monotonous production stages, it’s important to be around people. share tools, ideas, techniques.
(27:30)
ideal space. 20ft square. translucent windows. no sunlight, it’s annoying. could comfortably work in a windowless room. good acoustics. lots of speakers. daybed. to throw himself on when frustrated.
(29:36)
workstation. desk. wheelie chair. square desk with hand rail to move himself around. desk would have computer station and working area for hands-on stuff. tools in line behind laptop screen to minimize visual noise.
(31:02)
not white. off-white tawny. warm lighting. flourescent is too artificial.
(32:02)
books on shelf.
(32:27)
space to lay out process, but out of the way, so i don’t have to engage with it.
(33:46)
would want it in home. setup kills drive to work. need familiarity. if travelling to space requires effort, less likely to do it.

March 29th, 2009

Moodboard: Lindsay Dakin

sp_mood_ldakin_s
Lindsay Dakin is a photography student at the Emily Carr University of Art and Design. She works in principally analog photographic mediums, and divides her time between processing film and printing in the darkroom, and shooting in various locations with a variety of subjects.

March 22nd, 2009

Mood Board: Heidi Korens

sp_mood_hkorens

Drawn from key interview points.

Such as:
Stock Manager
Primary workspace was the Warehouse section
Eventually completely overwhelmed by the constant influx of stuff, and trying to keep it in some form of order.

(0:32)
pulled off floor, put in bags, sent to smaller warehouse. didn’t go anywhere
(0:50)
it was like a mountain of bags
(1:40)
i’m in a basement, there’s no windows, and all i have around is smelly clothes
(1:55)
air vent is just smell of falafel
(3:16)
how did you feel. overwhelmed. that’s when anxiety level went up.
(3:40)
look at a section of mess, then turn around and see everything else is a mess*
(4:44)
every garment wrapped in plastic, all have to be unwrapped. garbage bags of plastic
(5:01)
Shelves of shit built up. Shelving and display items to mack displays look cool
(7:44)
organization. piles of things.
(8:02)
someone comes in, moves things around, doesn’t have time to put them back. system can’t be maintained.
(9:20)
bare walls, flourescent lighting, and dusty.
(9:50)
not communicating with the outside world. stuffy
(10:50)
darkness affected me.
(11:40)
would change prices to clear out stock that had to be donated
(11:50)
get rid of shitty stock. not many guys buy ties.
(14:20)
too much stuff to make it work
(19:20)
it was out of my control, and eventually i just gave up
(19:54)
i remember leaving angry notes.
(20:20)
“if you don’t put this box away, the rats will get in it, then they’ll kill you”
(20:45)
the sink is not a garbage can

March 5th, 2009

Moodboard: Tobias Ottahal

Moodboard Tobias Ottahal

Drawn from key interview points.

Such As…
(3:18)
70% School (40%at Nicefit)
30% Home
*Clarify if this is working or general time.
Walls
(4:18)
Needs: Computer, Pens, Paper, Desk, Chair, Electric Socket,
Likes: Walls
4 Walls
1 schedule of working week and timeline of projects
(5:25)
1 Wall:Temporary Ideation, Photos of process
1 Wall: More permanent reminders. Materials for testing. Obvious storage space, unlike cabinet, where there is no hierarchy. (6:56 Wall allows visual hierarchy, unfixed. )
(8:00)
Things on walls should pertain just to what’s being worked on.
(9:05)
Internet as main tool for finding any information
(9:42 )
Color “White walls, neutral colors would be beneficial, like in a gallery, not to impede the work at hand.
(10:55 )
Clutter only distracting if it’s in disorder, or chaotic. (Mom cleaing up room) There is a system in place at anytime.
( 11:38 )
The desk is always temporary, never stationary. What am I working on at the moment.
( 11:57 )
Wall is for more temporary stuff
( 12:03 )
Cabinets/lockers are always for storage.
( 12:05 )
Other people’s messes. “People’s creative messes inspire me”. As long as they don’t intrude on my space.
( 12:50 )
Time’s when no one’s here. Other times bristling with activity.
( 13:30 )
Other people around: Ideation (calm and quiet better, home or library) Production (doesn’t matter)
( 14:30 )
I get depressed sitting down in my room. I get lonely. Negative effect on sleep. Need to separate my spaces between work, and sleep and recreation. No work in bedroom.
( 15:30 )
Brain and body react to spaces used for working, and become active whether he likes it or not.
( 17:20 )
Hates to be late with a project and alone. people provide reality checks. and to have meaningful feedback.
( 19:40 )
Picking up on all noises and sounds.
( 20:30 )
Constant possibility of people interrupting means he can’t get into work
( 21:58 )
The very fact that I got a studio space here meant that I had a fixed place where I could work. Could have office hours and structure my life. Firmed up the difference between home and work.
( 24:00 )
Structures and limitations to spaces for work and living is essential.

March 4th, 2009

Moodboard: Aaron McGill

Moodboard Aaron McGill

Drawn from key interview points.

Such As:
Principal Workspace: The Store
5000 sq ft 3500 Store 1500 Warehouse
Working on floor primarily.
Active environment. Music, yelling, chatting
1:40
Music varieties: Eclectic
2:15
Chaotic, colorful
2:45
Color waves in organization of product
60% Working/40% Organizing
3:38
Favorite aspect: FInding right piece for the person
4:30
Not too much that can be changed. Flow through the store is important.
5:00
Basement as opposed to ground level. Less money due to being in basement?
5:50
Sometimes depressing not being upstairs or seeing light.
7:07
Artwork, tshirts on walls, etc. To make it more unique, fun to have people look through drawers. Reinforce treasure hunt.
8:22
Stuff on walls is fun and unique.
9:07
Customers aren’t in for the easy pick. They want to spend the time hunting for that one awesome piece.
9:50
Something different and unique. Make the experience for the customer as
10:43
Make customer as comfortable as possible.
12:30
Rearrange by season. To make the things most wanted available.
13:23
Keep it bright. Funky and different feel.
13:50
No specific color scheme. Gone with what it is. Redid floor, but kept 50’s tiles. Sixties colorful items on walls.
15:00
Sales dropped when they primed the stairwell. Didn’t attract customers.
15:56
Loud music in stairwell as attention grabber.
16:30
Create curiousity to attract attention.
17:05
Couldn’t work in sterile boutique or office, needs things to be more funky and upbeat.
17:50
Ideal space. Don’t know. Street level. Big windows, high 20ft celings. Red brick walls. Less crowded than TruValue. New men’s wear.
19:38
Fun old posters, velvet paintings. As much fun looking at the clothes as the stuff on the walls. Showcasing history instead of trying to recreate it.
20:15
The same way I’d choose to decorate my house.